Rise of the Ronin creators want to achieve more with their next game

Rise of the Ronin creators want to achieve more with their next game
Rise of the Ronin creators want to achieve more with their next game
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For many, Rise of the Ronin is a great game with Team Ninja’s usually excellent fights, but doesn’t quite break out of the feeling that the game is stuck in the open world of the 2010s. In our review, we wrote that while the game is good, it doesn’t feel worth exploring, which Team Ninja seems to have taken note of.

Speaking to VGC, the game’s director, Fumihiko Yasuda, said that the open world was a big challenge for Team Ninja. “Rise of the Ronin was a big challenge for us because it’s something we haven’t done before in terms of the degree of freedom and the story, while keeping the action gameplay,“.

“I think we were able to realize the concept, and I hope that when players get their hands on the game, they will be able to experience it as we originally envisioned it. I think our challenge going forward is to build on that and maybe achieve things that we didn’t made it this time, and continue to build from there.”

Later in the interview, Yasuda also admitted that he preferred Team Ninja’s earlier, more linear approach, but hoped that players who enjoyed more open-ended games would appreciate Rise of the Ronin.

Have you played Rise of the Ronin?


The article is in Norwegian

Tags: Rise Ronin creators achieve game

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