Starfield seems to get a higher frame rate

Starfield seems to get a higher frame rate
Starfield seems to get a higher frame rate
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While perhaps expected, many were disappointed when it was announced almost a year ago that Bethesda’s RPG Starfield would run at 30 frames per second. Although it is not a multiplayer action game, many prefer a more responsive and smooth game.

And maybe Bethesda has reacted to this. Because when Bethesda legend Todd Howard recently appeared on the Kinda Funny Gamescast, he took the opportunity to cryptically tell us that “we’re adding other display modes on consoles that people have requested”which can reasonably only mean a better frame rate.

While we doubt Bethesda can get the game to run at twice the frame rate on the Xbox due to all the systems running all the time (which Howard talks more about in the linked and very interesting podcast), we can envision a increase of 33% to 40 frames per second, which will give a noticeably better smoothness.

Howard also promised that mods are on the way for the Xbox version of Starfield when asked about it:

“Absolutely, 100%. We’ve seen it become such a big thing for Fallout and Skyrim, it’s definitely something that’s very important to us.”

He won’t say when the modifications will be released, but adds that we can expect more information “soon” :

“You guys are going to hear some information about it soon. I don’t have a date for the full release, but it’s very important to us. Our modders out there have been incredible.”

In short, there seems to be a lot of exciting things going on, and as we were able to tell you earlier today, there is also a big summer update on the way, in addition to the previously promised expansion Shattered Space which will be released this autumn.


The article is in Norwegian

Tags: Starfield higher frame rate

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